:Yes, Mana Sense is Common, as any and everyone who increases their Intelligence or Wisdom Attribute will get that option on their next major Level. Reflection, on the other hand, is Uncommon. It is given to a Defense user who has constantly taken direct damage:

'Ah... I'm not sure if that's an insult or a compliment. Either way, Reflection barely caused any damage in the last battle. For now, let's spend 3 TP on Mana Sense and save the other two.'

Mana Sense was upgraded to Level 2, its description only showed that he now had a 2% reduction in Mana cost when using spells. Even though the description was simple, he could feel a massive change in how well he could feel the Mana flowing around him.

Reflection moving to Level 1 simply caused the damage reflected to go from 1% to 2%.

After finishing going through and distributing all of his rewards, he found that his power had increased tremendously. Looking at his current Attributes:

***

Geth: Level 16

Exp: 1344

HP- 780* (Rec. 2.08/Second)

MP- 460* (Rec. 1.88/Second)

Strength- 5 +5 (P.Damage/Stamina Recovery)

Agility- 5 +5 (Mov.spd./Dexterity/Reflexes)

Defense- 42 +10 (HP/P.Res./HP Rec.)

Wisdom- 37 +10 (MP/M.Res./Mana Recovery/Processing Speed/Memory)

Intelligence- 5 +15 (MP/M.Dmg./Learning Speed)

TP- 2 (Talent Points)

SP- 2 (Skill Points)

AP- 0 (Attribute Points):

Before he could leave, he had to properly set up their accommodations. He couldn't just let his wife and children lay on a cave floor while he went on an adventure.

Now that everything else was out of the way, he had more time to examine the Dungeon Crystal. He'd noticed that it had Level 0 marked beside it earlier and wanted to investigate. The Dungeon needed to be as safe as possible before he left.

Albus didn't take long to chime in once he'd heard his thoughts. :The Dungeon Crystal can be Leveled by feeding it monster cores. New functions are added to every Level. Its current experience is at 0/10,000:

"Pheeewwww" Geth huffed out loud at the thought. 'Aside from the 82 Level 1 cores used between Zolis and the kids, we still have close to 1500 cores. Even then, 10,000 experience just for moving to Level 1 is a pretty good chunk of our savings.'

He could already see how things were going to go, cores were going to be this new Era's currency. 'Any early investment will likely pay off in the future.' He thought while counting out cores.

436 Level 1 core, 410 Level 2 cores, 220 Level 3 cores, and 21 Level 4 cores were dumped onto the ground. Geth looked a bit disheartened, what he had left were 3 Level 1's, 138 4's, 23 5's, 5 6's, and the 2 7's. He had just dumped out enough cores to almost jump to Level 20.

'Even being so ahead right now, if other's use their cores for experience as they get them, I'll be overtaken fairly quickly.' He sat the Dungeon Crystal on the ground in front of the pile.

It started glowing brightly and a visible line of Mana extended from its topmost point. When the line reached the edge of the pile, it split into two, circling the cores.

Runes quickly floated up around the circle as the pile of cores shattered and turned into a massive amount of dust. The dust seemed to turn into particles of light as it entered the Runes and was funneled down into the Dungeon Crystal through the initial strand of Mana. The process was over quickly, taking no more than a few seconds.

Geth looked around the cave, it didn't look as if much had changed. One of the Runes was glowing a bit brighter than the others on the ceiling formation, but everything else was the same. He used Inspection to see the change.

:Dungeon Crystal (Lvl 1) Lvl 0 functions are still active. Number of Guardians increased to 3. Barrier HP increased from 1,000 to 5,000. Resident System unlocked. Current limit of 10 Residents.

Resident System: Residents can be registered by having their Grimoire interact with Dungeon Crystal. Residents can pass through Barrier without hindrance. Residents can offer cores to Level Dungeon, Contributions will be recorded. Can select one Regent for Dungeon.

Note: If any Non-Resident enters Dungeon, Guardians will become hostile.

Owner: Geth:

'This.... is much more complicated than I thought. So this means that aside from us, only 6 more people can live here.' He took out the two Level 7 water Slime cores and summoned them through the Dungeon. They were sent to stand guard with the Level 5 from earlier.

'Need to replace them with something stronger as soon as possible. They aren't that difficult to kill, but it's better than nothing.' He sighed.

Geth walked over to where his wife and kids were playing by the pond and had Zolis register. It took almost a half-hour of explaining to the children before they were finally registered as well.

They left the kids to play and walked towards the plateau. On the way, Zolis pointed towards the center of the cavern. There, precisely in the middle of the formation, was a 4 foot tall stone pedestal with a red gem floating over the top.

"How the hell did I not notice that?" He wondered out loud.

"You need to slow down." She replied.

"I'll slow down once all my children are here, I still have to find my son. Anyway, let's go and check it out real quick." As they approached, he saw that the gem was made of the same material as the Dungeon Crystal.

It was embedded into the top of the stone and protruded in the shape of a pentagon. It wasn't very tall, maybe 6". Geth tapped the crystal and a holographic display shot out of it. As futuristic as it looked, he could sense that the Mana around the area was forming it.

:Please designate Tab; Contribution Ranking, Dungeon Ranking, Regional Ranking, Continental Ranking, World Ranking:

"No way!" Zolis let out in surprise "I wonder if this is one of the reasons we had to choose an alias."

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